HOW
Astronaut
HOW
Astronaut
HOW
Astronaut
HOW
Astronaut
HOW
Astronaut
HOW
Astronaut
HOW
Astronaut
Special Thank
Special Thank
Special Thank
Special Thank
Voices
Chris | Chris Brown
Houston Ground | Sara Lübben
Shuttle Command | Voice AI
Special Thank
Voices
Chris |
Houston Ground | Sara Lübben
Shuttle Command | Voice AI
MEMBERS
MEMBERS
Tom Grammerstorf | Director
Tom Grammerstorf | Director
Tom Grammerstorf | CGI | Animation
Tom Grammerstorf | CGI | Animation
Chris Iskandar | Edit | Compositing
Chris Iskandar | Edit | Compositing
Jan Eric Kohrs | Sounddesign
Jan Eric Kohrs | Sounddesign
MEMBERS
Tom Grammerstorf | Director
Tom Grammerstorf | CGI | Animation
Chris Iskandar | Edit | Compositing
Jan Eric Kohrs | Sounddesign
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.
As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.