HOW
Astronaut

HOW
Astronaut

HOW
Astronaut

HOW
Astronaut

HOW
Astronaut

HOW
Astronaut

HOW
Astronaut

Special Thank

Special Thank

Special Thank

Special Thank

Voices

Chris | Chris Brown

Houston Ground | Sara Lübben

Shuttle Command | Voice AI

Special Thank

Voices

Chris |

Houston Ground | Sara Lübben

Shuttle Command | Voice AI

MEMBERS

MEMBERS

Tom Grammerstorf | Director

Tom Grammerstorf | Director

Tom Grammerstorf | CGI | Animation

Tom Grammerstorf | CGI | Animation

Chris Iskandar | Edit | Compositing

Chris Iskandar | Edit | Compositing

Jan Eric Kohrs | Sounddesign

Jan Eric Kohrs | Sounddesign

MEMBERS

Tom Grammerstorf | Director

Tom Grammerstorf | CGI | Animation

Chris Iskandar | Edit | Compositing

Jan Eric Kohrs | Sounddesign

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

As a self-promotion and image film for HOW, this animation was created in CGI. The suit, the shuttle and the satellite with all details were meticulously researched and modeled. The special challenge was to create a realistic realization of a real looking human being in 3D. With the help of Face Mocap and AI, the mimic and gestures of an actor were transferred to the avatar. The editing and compositing was again done by Chris, Jan Eric added the sound and music, as well as recording and mastering the voice actors in the studio.

HOW

HOW

HOW

HOW

HOW

HOW

HOW


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